Studio Projekt im Internationalen Masterstduiengang Integrated Design
Fachbereich Design, Hochschule Anhalt, Dessau
Wintersemester 2016/17
Studio Projekt im Internationalen Masterstduiengang Integrated Design
Fachbereich Design, Hochschule Anhalt, Dessau
Wintersemester 2016/17
Air flows everywhere. It constantly surrounds ourselves and all the things around us. Invisible, odorless and tasteless it occupies all space. It is the substance we breathe and the essential source for life on earth. We take air for granted as we hardly notice it or consider its effect on us.
Naturally clean, it is necessary for human and animal survival. But polluted air can harm living bodies as well as our ecosystem. No matter where pollution originated, air does not respect national boundaries. One country’s pollution can create environmental and economic effects in other countries and areas.
Building any kind of structure occupies airspace. Adding something means on the same hand subtracting something from the existing void. An ancient principle of property law states: „For whoever owns the soil, it is theirs up to heaven and down to hell“ – just until airplanes occupied and drones (and Pokemons) populated our aerospace. Air is difficult to detect directly. We only can grasp air by other means. For example, movements at high speed create wind that we can sense with our skin. Wind moves other objects, which makes air visible for us. Air gives shape to pneumatic structures causing resonances, which we perceive as sound. Air is the conductive material for sound. Music instruments make use of resonance and vibration affecting the molecules in the air. Without air there is no sound because sonic waves cannot travel.
Within the studio students were asked to investigated the aesthetic, social, environmental, philosophical, political and/or economic dimensions of AIR and explore its impact, influence and consequences on a micro-, meso- or macro level.
The student’s approaches and interests within this brought challenge were manifold. In Teams they identified a focus, investigated their self-chosen topic and in the end covered topics like air pollution, proxemics, sound, smell, asthma.
Project by Elena Penni, Stuart Miller, Murat Beran Erdogan, Sarang Oh, and Andres Quintero
Oroshi Industries is a startup company working towards making it easier to live in the lethally polluted world of 2050, where air pollution can cause permanent damage within minutes and death within a few hours. By combining cutting edge technology and advanced plant based hardware, we have created a system which both protects and enriches your life.
Our primary solution is called the Kinnara, a flying personal air-filtration system which uses genetically engineered moss to remove pollutants from the air. Many times less intrusive than a mask, and much more effective, the Kinnara uses soundless rotors to hover above you as you move. By making use of different air pressures, the Kinnara passes clean filtered air downwards to form an air membrane around your head, ensuring an uninterrupted and uncontaminated supply of air to breathe, without affecting your ability to communicate.
The Kinnara can also seamlessly integrate with Rairfied, our exclusive range of premium bottled air from the last remaining clean air regions on earth, such as Cape Aghulas in South Africa, Mitre Point in New Zealand and Stekenjokk in Sweden. Real-time satellite data is monitored closely to find pockets of unpolluted air around the world, and collection teams are immediately dispatched to ensure the air is harvested for use in Rairfied bottles. All Rairfied bottles come with organic material native to the source region, meaning that you will experience all of the delicate nuances that the world’s purest air has to offer. By coupling the Kinnara and Rairfied, you can enjoy the luxury of truly pure, exotic air in your own home, on your own terms.
Project by Pablo Porta, Tasneem Al-Omari, Laura Hidalgo, and Samreen Azam
Proxemics – it’s the study of human use of space and the effects that population density has on behaviour, communication, and social interaction.Proxemics is one among several subcategories in the study of nonverbal communication, including haptics, kinesic, vocalics, and chronemics.Edward T Hall, the cultural anthropologist who coined the term in 1963, defined proxemics as “the interrelated observations and theories of man’s use of space as a specialized elaboration of culture.”Hall emphasized the impact of proxemic behavior (the use of space) on interper- sonal communication. According to the study of proxemics is valuable in evaluating the way people interact with others in daily life and proxemics remains a hidden component of interpersonal communication that is uncovered through observation and strongly influenced by culture.He also described the interpersonal distances of a person (the relative distances between people) in four zones: intimate space, personal space, social space, and public space.
We created three wearable tools to communicate the ambiguity in proxemics.The activation and deactivation of these tools depict the elasticity of personal space with three encounters;
Far away from the madding crowd: Isolation,
Eye for an eye: Gesture,
Back off bitch: Action.
Far away from the madding crowd
We all have our days when we feel like a celeberity in our own world. The attention of our surroundings gets too much for us to absorb. We might have been heart broken, stressed out about our credits or may just be having a bad day. It is then when one needs to crawl in to their own personal bubble in public places that may not mean harm to anyone but one actually offers themselves in a vulunarable condition being isolated.
In 1874 Thomas Hardy defines a tale of such characters of life and relationships in his novel called “Far away from the madding crowd” Inspired by the given name we created an obvious wearable tool as form of a head gear to space out your five senses when in need of personal space.
Far away from the madding crowd
We all have our days when we feel like a celeberity in our own world. The attention of our surroundings gets too much for us to absorb. We might have been heart broken, stressed out about our credits or may just be having a bad day. It is then when one needs to crawl in to their own personal bubble in public places that may not mean harm to anyone but one actually offers themselves in a vulunarable condition being isolated.
In 1874 Thomas Hardy defines a tale of such characters of life and relationships in his novel called “Far away from the madding crowd” Inspired by the given name we created an obvious wearable tool as form of a head gear to space out your five senses when in need of personal space.
Eye for an eye
No matter what part of the world you go you are tend to find people who stare at you. Whether you want it or not. There are eyes on you. Whether you are in the subway, waiting for your bus or just taking a walk back home etcThe best way to encounter this is to stare back. Hence we created a hidden wearable tool in your attire to send a silent message across when in need.One who has been stared by another person returns the offending action to the originator with a gesture back.
The principle is drived from Hammurabi’s code “Eye for an eye.” The exact Latin to English translation of this phrase is actually “the law of retaliation.” The root principle of this law is to provide equitable retribution.
Back off bitch
The personal space own mechanism:distance of an arm lengh that unconsiously we all have around us when we are amongst strangers or people we are not fond off. Sometimes we do step uninvited in someones mechanism and likewise someone steps in to our’s. You have to be louder with your actions in order to ask them to back off.
In 1991 Guns N’ Roses came up with their hard rock track “Back Off Bitch.” Dancing on the tunes of their music we give you a throw back and present you a wearable personal space signature defence mechanism. At times we believe its needed to act out loud.
Project by Anna Clark and Clara Cristina Rêgo
Noise pollution is everywhere, it has become an integrated part of our urban lifestyle. Humans are not designed with noise cancellation capability. So how can we convert noise pollution into a pleasurable experience.
Make some noise is an instrument that allows you to compose music out of noises. You can collaborate or play solo and share your noise with the world. This in turn led us to create Noise Archive, where all the collected and recorded noises are inventoried according to their location and time. Serving as a time capsule for sounds people in the future can hear any sound they wish from any period of time.
Project by Tuaha Bader, Imam Ridwan and Mohamed Ali Ghouila
Noise pollution is everywhere, it has become an integrated part of our urban lifestyle. Humans are not designed with noise cancellation capability. So how can we convert noise pollution into a pleasurable experience.
Make some noise is an instrument that allows you to compose music out of noises. You can collaborate or play solo and share your noise with the world. This in turn led us to create Noise Archive, where all the collected and recorded noises are inventoried according to their location and time. Serving as a time capsule for sounds people in the future can hear any sound they wish from any period of time.
Project by Jessica Luque, Betari Ratrianto and Latika Nehra
It’s the little things that truly matter!
Kids are the future of our world and the lessons they learn in their childhood they take with themselves into adulthood. Its is important to educate and incept a sense of responsibility in them towards the environment. They should not only read about environmental problems through textbooks, they must experience them to act better.
Unfortunately, little children have less control over air pollution because it is not very visible like other environmental problems. We want to make this problem more visible through a product so that one feels compelled to change it. A product that empower little children to make a difference in their own little ways. Meet UDI, the air guardian for kids and their first step towards dealing with air pollution. UDI is an air-sensor drone and its flight determines the quality of air around the user. To make UDI fly better the user has to take certain actions in an interactive way so as to improve the air quality around them. Through UDI, we hope to change the attitude of children towards air pollution. We want to make them aware about the crisis and also empower them to make a difference in a playful way.
Project by Laura Castiblanco Prieto, Daniela Chavarria, Fernanda Enrigue and Laura Navarro
Air can give us plentiful data, which we can analyze with our sense of smell. Unfortunately, we underestimate it and don’t make the most out of it. But even if we wanted to, we don’t know how to precisely define or refer to certain smells. Additionally, there are cultural disparities in naming odors, and there are also people that have some level of impairment in their sense of smell – this deficiency is called anosmia.
Our project’s purpose is to address this issue by standardizing the interactions regarding smells no matter if you have perfect abilities or not. We established accurate and recognizable terms to easily associate with the correct odor.
We designed a communication system that has 10 basic smell categories. It’s a simple arrangement that uses colors, alphanumeric codes and a vertical 5-position column to describe the odors from each category.
Project by Mazin Ali, Carolina Lasso and Hector Daniel Vargas
Living in our hectic society, it is hard to find a moment for oneself, to look inside or for introspection. As a means to escape we may turn to art, visit galleries and expose looking for that moment of silence, a place where we can have a deep BREATH and have a fulling experience.
Our project was created in this context. Looking for the ultimate experience we conceived the idea of a space that could become actionable, abstract and relational; that could enclose a set of experiences, expressions and actions. A space within a space within a space.